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Advertising in Japan: 5 Best Strategies for Success

Writer: Arthur S.
Arthur S.
Sep 11
8 min read
AJ Marketing - Advertising in Japan: 5 Best Strategies for Success

The most effective ad campaign Kantar measured anywhere in the world in 2025 ran in Japan. It never used broadcast TV. EA's campaign for Apex Legends Season 22 led with ads inside PlayStation, added streaming and social media, and won Kantar's first Most Effective Campaign award in April. 


Five weeks later, at Japan's top YouTube ad awards, a Gold went to a 52-minute documentary about a wok. Ajinomoto made it to sell a cooking sauce. People watched the whole thing. 


Two very different campaigns, one lesson. In Japan in 2026, an ad works when it is something people would watch anyway, or when it shows real care in the making. Anything in between gets skipped.


Global teams still ask me which channels to use. In Japan, a better question comes first: what does the work have to be before any channel will carry it? Here are the five questions I ask of every Japan advertising plan, with the 2026 campaigns that answer them.


Advertising in Japan: 5 Best Strategies for Success





1. What mood is the audience in this year?


Consumers are tired of the algorithm's answer, short on places to feel anything, and careful with their time. They will give an ad two kinds of permission. Entertain me, or show me something made with care. Generic branded content does neither, which is why so much of it now dies quietly in the feed.



Zespri, the New Zealand kiwifruit company, built its Japan campaign on one uncomfortable number: by its count, one in three people in Japan is undernourished. Then it refused to lecture. The film is an original song with the message 完璧でなくてもいい, you don't have to be perfect. It won Silver in the Force for Good category at YouTube Works Japan 2026 for getting people to rethink their diets without being told to. (Source: Google, YouTube Works Awards Japan 2026) The brand played the ally, not the authority. 


The practical move: put one line at the top of every brief. What does the viewer get for their time? If the answer is "our message," start again. One trade-off. Sentiment research tells you what people want to feel, not what they will buy. Use it as a filter on the brief, not as the plan. 



2. Would anyone watch this if it weren't an ad?



SS Pharmaceutical had a problem. Its sleep aid Drewell needed gamers, and gamers treat sleep as optional. So the brand ran an esports tournament with one new rule. Every player's sleep was measured, and the sleep-deprived lost points. It was called Sleep Fighter II.


The results: peak concurrent viewers reached about 118K. People who knew the campaign bought at roughly 47 times the rate of those who didn't. It won Gold in the Brand Fandom category at YouTube Works Japan 2026.


Read those numbers carefully. A hundred thousand people watching at once means the tournament was entertainment first. The purchase gap means the rule did its job: the product's benefit became a condition of winning. 



Ajinomoto took the long way. It sent the development lead for Cook Do 極 to Sichuan to cook with the oldest wok he could find, and released the trip as a 52-minute documentary. In the タイパ country, people watched it, and it won Gold for driving traffic to the online shop. 


The rule is this. The product's benefit is a rule of the format. Write that into the brief. A message the content carries is not enough; the content has to stop working without the product.


It matters where this lives. Google's own research found 76% of Japanese users say YouTube was important in a recent purchase decision, and that Japanese users research products on YouTube at 1.7 times the rate of Instagram, TikTok, Facebook or Amazon. (Source: Google/MTM Shopper Journey study, Japan, 2025, n=557) Ad-as-content on YouTube sits close to the purchase. 



3. Who should tell the story, your team or a drama studio?


Vertical short drama (縦型ショートドラマ) is what Japanese commuters now watch on the train. Episodes run one to three minutes, shot 9:16. Forecasts based on YH Research put the domestic market around ¥153B in 2026, about two-thirds the size of Japan's annual box office. (Source: YH Research, via industry reporting, 2026) Two years ago I called it a trend. Now it is a habit, with its own studios and its own paid apps.


The studio to know is ごっこ倶楽部, run by GOKKO Inc. Six people started it in May 2021. By June this year it had made more than 4,000 episodes, passed 12 billion views and six million followers, and ran script, shoot, edit, posting and marketing as one team. Its client list looks like a media plan: NTV, NTT Docomo, JAL, JR West.


AJ Marketing - Advertising in Japan: 5 Best Strategies for Success - Gokko Club
Source: Gokko Club

ZIPAIR, JAL's long-haul low-cost airline, went further and wrote its product feature into the plot. In May it released two ごっこ倶楽部 dramas. The insight: young Japanese value the trip itself, but expect the flight to be dead time with no internet. ZIPAIR had just fitted Starlink Wi-Fi across its fleet. So one drama is called 空の推し活, roughly "fan life in the sky." The two films passed ten million views in ten days. The comments the studio highlights are about the Wi-Fi and about travelling with children, not about the actors. A quiz offering up to 50,000 ZIPAIR points ran alongside from May 14 to June 21.


That is the model I'd back. Professional drama that lives in creator feeds and gets commented on like user content. The industry calls it PGC × UGC. What I'd avoid is the brand-shot "fake amateur" clip, the wobbly phone footage made to look like a real person's post. Viewers spot it. And it throws away what the format rewards: a hook at two seconds, a turn at five, a reason to stay at fifteen. Studios have practised that across thousands of episodes. Most brand teams haven't. 



4. Can the audience see the care in the work?


Cannes Lions 2026 took 20,050 entries from 92 countries and gave out 640 Lions. Japan entered 447 pieces of work. Most of Japan's metal landed in Design and Industry Craft, the categories that judge how well an idea was made rather than how loud it was.


AJ Marketing - Advertising in Japan: 5 Best Strategies for Success - Nikka Whisky

Nikka Whisky's "Dear Difference" for Taketsuru Pure Malt won Gold in Industry Craft, Silver in Design and Bronze for illustration. The identity was built from tiny hand-painted dots rather than photos of the whisky, and carried across print, outdoor, a brand book and the Tokyo flagship bar. 



SHIPS, the select shop founded in 1975, marked its 50th year with "CRAFTMAN,SHIPS" under the line 青いまま進む, keep going blue. Real staff were drawn as illustrations, then hand-embroidered in blue thread. About 500 embroidered frames became a stop-motion film. Six hundred hours of work, 42.5 kilometres of thread, no digital retouching. (Source: SHIPS via @Press; Hakuhodo Gravity, July 2026) It won Silver in Industry Craft, as you would expect. It also won Silver in Design-Driven Effectiveness, which is judged on business results.




Care doesn't always mean thread. Mazda's "Goodbye RX-7" is a ten-minute documentary about Naoko Nishimoto. She bought her RX-7 at 55, drove it daily for 25 years, and at 80 decided to hand in her licence. The film follows her last three days with the car before she gave it back to Mazda. Released in March 2025 with nothing to sell, it has passed three million YouTube views, and in June it won Mazda's first-ever Cannes Lion, a Bronze in Entertainment. The craft here is attention. One customer, ten minutes, and an object carrying 25 years of feeling.


Why does craft count for more in Japan? A teenager insisted on paper vocabulary books because the worn pages proved how hard he had worked. Libraries now print borrowing histories into passbooks. People here want feeling recorded on physical things. To that consumer, 42.5 kilometres of thread reads as respect.



5. Do the channels reinforce each other, or just add up?


43% of a campaign's impact now comes from channels working together, up from 18% a decade ago. Creator content's impact has risen 77%. But only 27% of creator content links clearly back to the brand, and strong integration nearly doubles what it delivers. Scale is cheap. Coherence is scarce.



Inside a single platform, iRobot Japan's "ルンバで #床サイコー" is the tidy model. It won Gold in Best Multi Format. Roomba's problem was standing out in a crowded market. So the brand stopped selling suction and sold the feeling of a clean floor every day. The creative was vertical, shot like a user's own post, under a hashtag built to be borrowed. It ran across YouTube's formats in sequence, each with a job from first sight to purchase intent, and real posts under #床サイコー fed back in. (Source: Google, YouTube Works Awards Japan 2026) This is different from the fake-amateur clips in section 3. Rather than pretending to be a user, it set the format for users to follow.


A simple test: put every asset on one wall. Would someone who saw only two of them know they came from the same idea? If not, the plan adds up but doesn't multiply. 



CONCLUSION


If I had ten minutes with a CMO planning Japan for next year, this is what I'd say. Your audience has told the researchers they are tired of the crowd's answer and short on places to feel anything. That leaves you two doors, and both are open. Through one, you make something people would watch anyway, with the product written into the rules of the thing. Through the other, you make something with visible care and let people see the making. 


Then plan the channels so they point at each other. Japanese consumers are not harder to reach than they were. They are harder to bore. That is a better problem, and it rewards the brands willing to make fewer things, better.




Frequently Asked Questions


Is TV advertising still necessary to launch in Japan?

Not automatically. The most effective campaign Kantar measured globally in 2025, EA's Apex Legends Season 22 work in Japan, skipped broadcast TV and led with PlayStation, streaming and social. It worked because that audience lives on consoles. Pick the lead channel where your audience already does what your product is about, then decide whether TV earns a place.

Drewell's Sleep Fighter II: an esports tournament where players' sleep was measured and the sleep-deprived lost points, which won Gold at YouTube Works Japan 2026. The test is whether the product's benefit is a rule of the format. Calorie Mate's 13 wind-band videos with free sheet music pass the same test at a fraction of the cost.

Work with a studio. ごっこ倶楽部 has made more than 4,000 episodes and passed 12 billion views. Calpis borrowed its audience for warmth; ZIPAIR used it to sell in-flight Wi-Fi and passed ten million views in ten days. Brand-shot "fake amateur" clips get spotted. Buy a series, not one episode, and contract for revision cycles.

For the assets that stay up, yes. Japanese consumers want feeling recorded on physical things, which is why SHIPS' 600 hours of embroidery and Nikka's hand-painted identity won at Cannes, and why JR's station stamps earned a Creative Effectiveness Lion three years after their craft Grand Prix. Mazda's ten-minute RX-7 film shows care can also mean attention. Fund craft for the identity, anniversary and flagship, not a six-week promotion.

Brief for reinforcement, not reach. Kantar found only 27% of creator content links clearly to the brand, and strong integration nearly doubles its effect. Give one owner the creator, content and paid plan together. iRobot's #床サイコー shows the shape: one hashtag, several formats with assigned roles. Check that any two assets seen alone still read as the same idea.


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